This will be a fast game with Squad Battles: Spanish Civil War, scenario is Ciudad Universitaria and I will play the Republican side.
Republican OOB
# Batallon Edgar Andrè (234 Men)
- Compania Fusiles 1 (104 Men)
| Seccion 1 (32 Men)
| Seccion 2 (32 Men)
| Seccion 3 (32 Men)
- Compania Fusiles 2 (104 Men)
| Seccion 1 (32 Men)
| Seccion 2 (32 Men)
| Seccion 3 (32 Men)
- Compania Ametralladoras (20 Men)
- Seccion de Maquinas (6 Men)
The “Edgar Andrè batallion” was the first one of the newly created “International Brigade“, the XI (11th). Was formed mostly of German and Austrian men, the leader was Hans Kahle.
Objectives
The objectives are some houses (Casa de Velasquez and School of Architecture) in the centre of the university city. After that, escape from passages located south (Sport Grounds). Total turns: 12.
Turn 1
This is the initial situation:

First thing is to move southward till the enemy open fire, my units will move in the woods to gain protection. I’m more concerned about the east side than the south, they could have some MG units trenched in there. In the end, one enemy units appeared and start firing, nothing to worry about.
Turn 2
Some mortars (81mm) fell on the men who were advancing, fortunately no hit. In the second round continues the assault to the House of Velasquez.
The tactic is always to stay in the woods, to avoid possible fire from the east (no LOS), in the next round a possible assault to isolate the objective and home-away troops from the street (west).
Turn 3
The enemy still relies on the inaccurate mortar fire, while the reinforcements Republicans (the second rifle company and the MG company) arrived at its destination.
This is the current situation at the beginning of round, with a clearer idea of the tactics to follow.

At the end of the turn, the nearest enemy unit is pinned down and ready to be assaulted next turn. 1st Company will advance under the MG cover from the hill, while 2nd Company will recce the east and try to occupy Casa Velasquez. Fortunately another MG section plus a mortar section is arriving to help, they will cover the 2nd company suppressing hard any enemy unit encountered.
Turn 4
All reinforcements are arrived (2 MG and 2 Mortar units), now it’s victory or death against the nationalists! In this turn some enemy units retreated near Velasquez’s House.
Some of my units stand up and run against the enemy, no casualties and a lot of terrain gained. Mortars and MG suppressed the first objective (Velasquez’s House), 2n Company still waiting for enemy approach, maybe next turn will advance. 1st Company is slowly reaching the School of Architecture houses.
Turn 5
Mass advance, altought of one single hex. Tried one assault against enemy units near Velasquez’s House, Republican soldiers pinned down but 2 enemy units are dead defending. Will keep moving south!
Nothing to say about the enemy moves, they keep firing mortars and retreat.
Turn 6
Each company reached and encircled the Velasquez’s House, this is the situation at the end of the turn:

2nd Company will assault the house in the next turns, while 1st company will continue towards the other objective. Unfortunately 1st Company is tired and suffered a lot of losses but the position of the 2nd Company is not good to let them rest a bit.
My initial plan was let the 1st to assault the house and cover the advance of the 2nd, hope this good guys can resist a little bit more in the fight!
Mortars continue suppressing enemy entrenched units, our MG must move to a better position to cover next steps. One important things is that all the enemy units in the frontline (MG’s too) are pinned down, so we’re ready to breach!
Turn 7
This turn started bad, lot of supression from enemy mortars fire…plus MG’s fire from a house far east. Anyway, lot of nationalist units retreated, unfortunately a lot of my men are pinned down.
I tried to move southward with the 1st company while the 2nd encircled the house (Velasquez’s House) and is ready for the assault as all units inside are pinned down or demoralized.
Next turn will be very important for republicans, hope will be okay!
Turn 8
Still a no go, 2nd Company started two assaults on the Velasquez’s House but we didn’t manage to occupy the building, altought a lot of enemy units have been killed or demoralized. 2nd Company is encountering a lot of problem from the enemy MG in the east, we must move from there as soon as possible.
1st Company will reorganize and assault the objectives south in the next turn.
Till now we have lost 62 brave men in the battlefield, casualties are starting to rise as our troops are tired and heavy suppressed by the MG’s fire.
Turn 9
Still lot of suppression fire from the enemy, but we’re near to the objectives and must resist!
That’s the situation at the start of the turn:

We tried again to assault the Velasquez’s House but, don’t know how, the demoralized units inside resisted and pinned down my units. This is a no go, we’re actually facing a major defeat and without this objective it will be a disaster.
Will change the tactics, 1st company will prevent enemy units to support the house while 2nd company will give life to bring it, that’s victory or death!
Turn 10
This turn have definitely closed the game. My opponents reinforced Velasquez’s House with two fresh units, plus the suppression fire defeated some of mine while the rest is demoralized or pinned. This will be a major defeat for sure, will keep playing and report a small analysis at the end.
Turn 11
That’s the last playable turn for the republicans, last assault on Velasquez’s House failed, 90% of the units are pinned or demoralized and the whole situation is a major defeat. Just waiting for the end.
Turn 12
This is the final report:

Casualties are too high, I choosen the fast path to the objectives but exposed my units to an intense MG’s and mortars fire in open space that keep them suppressed and pinned while causing a lot of losses. This is not an easy game for the republicans, you might think that choosing a secure and slow path is a good choice but there are only 12 turns and it’s not much to achieve a victory (that is what I wanted) in my opinion, or maybe I just moved too slow because keeping my units on ground. What I may surely have done was to keep my 2nd Company covered from the MG in the east and south, they’ve slaughtered my company.
Another bad things I’ve done is the positioning of my units. In the last turns my MG’s fire was blocked by advanced units in LOS, that caused a non covered advance.
Hope to have a better report next time!
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